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Computer Science (DT228) – (B.Sc.)

Dublin Institute of Technology

Faculty of Science (Undergraduate Admissions)
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Disciplines:
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Application Deadline: If applying through www.cao.ie - 1st February
Location: Dublin / Ireland / View location on map ▾ Hide location on map ▴
Duration: 48 months Start Date: September
Educational Form:
  • Taught
Education Variants:
  • Fulltime
Languages: English 
-6.265597,53.325388

Location of Dublin Institute of Technology

Did you ever wonder how emails get sent, how Google works, how to develop your own computer game? Are you interested in understanding what goes on behind the scenes at Amazon or eBay? Do you want to know what an MP3 file actually is or how podcasting and ITunes work? Then this programme is for you. As well as answering these questions, this programme will prepare you to work as a software application developer in a variety of commercial and industrial environments. It will equip you with the understanding and skills needed in an exciting and constantly changing industry.

You will spend the early years of the course gaining a thorough grounding in the fundamentals of computer science and have the opportunity after this to specialise by choosing one of four available streams:

Software Development and Internet Systems: developing and integrating large-scale commercial software systems such as financial, retail and web-based systems that help businesses achieve their potential.

Data and Knowledge Management: developing and understanding systems that harness and manage the vast amounts of data helping businesses to succeed in today´s knowledge-based society.

Computer Systems Architecture & Administration: implementing and managing software systems that support the technical infrastructure of today´s businesses.

Games Programming: understanding and applying the cutting-edge technologies and methods relevant to the production of modern computer games.

Work placement is a key part of the programme and students have the opportunity to take part in a six-month placement with an IT related company gaining valuable work experience.


Contents

Years One & Two and the first semester of Year three are common to all students of the programme and provide the fundamental computer science core material that is expected of any student graduating from the programme. The core modules undertaken in these stages include Structured and Object Oriented Programming, Problem Solving & Algorithm Design, Computer Architecture & Technology, Operating Systems, Microprocessor Systems, Data Communications, Client-Server Programming, Web Development, Software Engineering and Database Design & Technology, Human Computer Interaction, Mathematics, Communications & Personal Development and Strategic, Professional & Legal Issues.

In the first semester of Year Three students also select two from a list of three optional modules (Software and Knowledge Engineering, Computer Systems Architecture & Administration and Game Logic and Design). These optional modules give students an introduction to the streams available in Year four and help them determine their specialisation.

Students can spend the second semester of Year Three on a formal monitored six-month work placement in the IT industry. The placement is identifi ed by DIT or by the student (subject to DIT approval). Those students who do not opt for work placement complete an alternative programme of work choosing from a list of optional modules including Database Management, Mobile Robotics, Games Programming, Computational Maths, Assistive Technology, Human Computing Interaction Technology, Operations Research, Systems Integration, Script Programming & Configuration Management and Quantitative Methods & Tools for Data Analysis.

In Year Four students choose one of the four available streams. Each stream consists of a number of core modules and a selection of optional modules. In addition, students have to undertake a substantial research/ development project, of their choice, in one or more areas relevant to the programme.

The core modules in each stream include:

Software Development & Internet Systems: Advanced Internet Development, Advanced Databases, Distributed Systems, Component Based Development, Enterprise Systems.

Computer Systems Administration & Architecture: Systems Software, Distributed Systems, Component Based Development, Systems Security, Cryptography.

Data and Knowledge Management: Knowledge Management, Advanced Databases, Knowledge Based Systems, Case Studies in Knowledge Management, Business Systems Intelligence.

Games Programming: Online & Mobile Games, Programming Game Graphics, Programming Game Behaviour, Artificial Intelligence, Gaming Middleware.

Year Four option modules include Computer Graphics & Image Processing, Digital Audio & Music Technology, Information Retrieval, Microprocessor Systems, Business Perspectives on Technology, Strategic Management, Language Technology, Usable & Accessible Design, Mobile Software Development, Bioinformatics, Forensic Computing, Artifi cial Intelligence, Systems Software and Knowledge Based Systems.

Students can select option modules that they have not already taken as core modules. Not all option modules may be available each year.

IELTS

You are normally required to take an English Proficiency Test.

Most European Universities recognise the IELTS test.

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Requirements

Check out our website for further information -

Language Proficiency

Cambridge English: Advanced (CAE): Grade A (Score: 80)

Accreditation

Bachelor of Science - Honours Ddegree - Level 8


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